Breakout Session Headers HBreakout Session B

Thursday, April 20, 2017 1:15 – 2:30 p.m.

B1. A Federal Update: ESSA, Trump and What is to Come
Location: Red Conference 3rd Floor

Jeff Poulin, Arts Education Program Manager, Americans for the Arts

Many changes have concurred in our country with the new Administration. With the new budget, new leaders, and new policy initiatives, it’s essential for arts education leaders to understand how it impacts our work. Especially in the context of the reauthorization of ESEA —  the new Every Student Succeeds Act (ESSA) — which offers new possibilities for arts education administrators regarding programming and funding opportunities beginning in 2017. Join this session to learn more about the recent changes in Washington, D.C. and their impact on new education bill, STEM to STEAM, Title I, and teacher professional development.

 

 

B2. Creating Collective Impact through Digital Media Youth Programs

Location: Alex Theatre 2nd Floor

Jennifer DiFiglia, Chief Program Officer, Young Audiences New York

To offer all youth the chance to reach their potential, we need to offer them experiences that can build greatness.  These experiences depend on Collective Impact partnerships. In this session, learn about LinkNYC, a teen digital media program that provides a network of industry experts to help build teens’ skills and create a pathway towards success in college and career. Learn how corporations provide links for the real-world application of skills learned and share actionable steps to creating effective and sustainable partnerships. Learn about the needs of the creative media industries to employ a more diverse and highly skilled workforce and how you can leverage local industry partnerships to create more opportunities for youth in the arts.

 

B3. Design Using Video Projection
Location: Mint Ballroom

Natalia Valerdi-Rogers, Residency Programs Manager, Arts for Learning San Diego

This workshop demonstrates the intersections between art, design, technology, mathematics, communication and literature. Video projection design is a new media practice which like film uses the screen as a vehicle for content. As a new media practice, it explores the use of video by changing simple things, such as the angle of the projector, the projection surface, and introduces interactivity. Many schools have Chromebooks or iPads and 4th-12th grade students are taught to use these tools. Participants learn how to use a smartphone camera, a Promethium board, PowerPoint, iMovie, butcher paper and can lights to create cutting-edge projects.

The session includes:

1) a brief history of designing with light, rooted in shadow puppetry and mask-making;

2) using backwards design from content to design, the topic can be anything from a fictional story to a weather forecast;

3) designing where the projector will be and where the projection will be displayed—looking at proportions and focal length to calculate the size of the projection, and looking at projection surfaces that convey the artistic context for the story (mathematics, geometry, set design, art installation, communication) and

4) displaying the video projection with a live performer (theater, poetry and dance).

 

B4. Powerful Exploration and Discovery Through Modern Visualization
Location: Euclid Quarter 3rd Floor Rotunda

Herb Schilling, Computer Scientist, NASA Glen Research Center, Scientific and Visualization Team
Calvin Robinson, Computer Scientist, NASA Glen Research Center, Scientific and Visualization Team

Advanced visualization and computer interaction technologies are creating new exciting ways to engage and educate students about STEM. This presentation will include a discussion of the importance of visualization, and an overview of a variety of technologies including augmented reality (AR), virtual reality (VR), and natural user interfaces (NUI). Find out how these technologies in conjunction with art can inspire and engage students and teach problem solving and creative thinking. The team will provide four to five demonstrations of using AR, VR and NUI to create engaging experiences that explain NASA technologies, facilities and projects.

 

 

B5. Emerging Leaders Group, Part 1

Location: York Pre-Function B1 Level Vaults

Scott Sikkema, Education Director, Chicago Arts Partnerships in Education (CAPE)

Mark Diaz, Program Manager, Chicago Arts Partnerships in Education (CAPE)

Emerging Leaders Institute Class of 2017

This breakout session will feature the participants of this year’s Emerging Leadership Institute, an intensive year-long professional development program for highly motivated individuals who are committed to strengthening their skills and competencies so they become transformational leaders in the arts-in-education field. Throughout the year, each participant has developed and implemented a strategy project to strengthen a specific need, initiative, program, or department within their organizations and/or YA network. In this session, they will share their process, results, and learnings.