Workshop Sessions B

THURSDAY, APRIL 4

2:00 pm – 3:15 pm 

B1. Everyone is an Artist
Yvonne Lopez Taylor, Art Teacher, Aldine ISD, Carter Academy
Eun Sung Kim, Strings Teacher, Aldine ISD, Carter Academy
In this “make and take” session, learn how to use mentor texts and the arts to reinforce language arts, math, science, and social studies objectives. Find out how to use art to ignite conversations and advance writing skills for your students. Participants will create their own art projects and writing samples while gathering feedback and resources for implementing lessons in their classroom. No previous art experience is required. This is a hands-on make and take where you can complete three simple art projects and a writing sample, then participate in an art critique through the Flipgrid video discussion platform. 
(Jackson A, 3rd floor) 

B2. How do Educators Learn Best? Effective Practices for Arts-Integrated Professional Development
Jenny James, Director of Education, Young Audiences of Louisiana
Omote Ekwotafia, Director of Program Communications, Young Audiences of Louisiana
Yvette Clinton, Principal Investigator, ICF
What are the elements of effective professional development (PD)? How can you transform teaching and learning?  In this session, discover how Young Audiences of Louisiana’s Arts-Integrated Professional Development (AIPD) program has been implemented in Jefferson Parish Public Schools in partnership with Young Audiences, Inc. Learn about the impact of arts-integration through the AIPD model on teacher efficacy, classroom culture, student achievement, and positive school-wide culture outside of the classroom.  Presenters will (1) share an overview of the AIPD approach: a combination of PD institutes, in-classroom PD residencies, and distance learning; (2) provide program evaluation findings, including feedback from teachers and administrators; and (3) facilitate an arts-based planning session for application of AIPD model elements in their own affiliates or communities, considering diverse funding levels. You will get information about online resources, how to document changes in the school and teaching environments, and how to adapt AIPD in your community.
(Jackson B, 3rd floor)

B3. Inside Arts: Making Arts Accessible to Incarcerated Youth
Sarah Tirey, Program Director, Arts for Learning Indiana
Arts for Learning’s Inside Arts program harnesses the power of creative writing, storytelling, and the visual and performing arts to inspire young offenders to transform their lives. The program’s goal is to meet the needs of our partner facilities for creative, productive activities while providing the at-risk and incarcerated whom they serve with opportunities to build positive social skills and self-esteem. Find out what working with youth in incarceration can look like through program designs at a jail, a juvenile detention facility, a youth service center, and a work release program for women with preschool-aged children. Learn how a recent project at the Marion County Jail resulted in a published book. This session uses interactive learning technology (including the Kahoot! game app and word clouds) and a hands-on activity to model the challenges of arts programming in the justice system.
(Sims A, 3rd floor) 

B4. Community Voices
Emma Parker, Artistic Manager, Center for Arts-Inspired Learning
Learning is a vital part of everyday life and should be accessible to all individuals. Through exploration in multiple learning styles, and a close look at the Universal Design for Learning, teaching artists can reach any student through creativity and adaptability. As a tool for a proactive approach, the artists at Center for Arts-Inspired Learning are asked to consider multiple learning styles as well as adaptations within their lesson plans. In this session you will experience a STEAM based program called “Community Circuits,” an interactive and adaptable activity to give students a voice. Participants will create a mural and explore the ways a visual and digital arts activity is inclusive for multiple learning styles and for those with visual, hearing, or physical impairments. Participants will learn proactive approaches to program plans that give students of all types a way to engage in the arts. 
(Sims B, 3rd floor) 

B5. Making Makers: Creative Technologies in Inclusive Classrooms
Matt Barinholtz, Founder, FutureMakers
All young makers grow when they build, explore, and play with real tools and creative technologies. While maker education and makerspaces are becoming more common in schools and communities, students with learning differences are often the last to benefit from these opportunities. Discover how design thinking, making, and tinkering can be part of all learning spaces for all learners. From paintings made of light, to masks that move and mixed media portraits that speak, participants investigate tested classroom tools, lesser known creative technologies, and story-telling based frameworks that make making accessible, playful, and achievable for educators and teaching artists. Participants leave with an original electronic artwork and a list of tools and resources to activate with students and educators. 
(Grand Ballroom, 22nd floor)

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